Game and Application development with C++ – 2021 Bootcamp
In this course, you’ll learn how to build games and applications from square one using C++ programming language.
This course is composed of about 137 lessons with over 60hours of well-detailed and readily understood videos.
This course is well surveyed and made explicit which entails all it takes to master the course.
Upon completion of this course, you’ll be able to create and develop games and applications of your choice.
With us, your long-awaited projects will be realized.
I don’t have any programming knowledge, can I learn?
This course has been simplified to its basic level. This course starts from the grassroots of
C++ up to game and application development. 97% of my students had no programming skills when they enrolled in this course but now making cool games and applications.
Is Game and Application development difficult?
I worked on this course for 7months covering all aspects and breaking the process of software development down to its basic form. A 12years old child can take this course and understand everything to the fullest.
You will have no difficulty in learning how to build games and applications.
Are the videos and materials downloadable?
This is Africa. we don’t want you to spend so much data watching live videos. So we made all our tutorial videos and materials downloadable. These materials are highly compressed mostly 18-28MB.
What are the course requirements?
Access to a laptop or computer with 2GB ram or above.
How long will it take me to start building games and applications?
You will start building applications and games right from the fifth tutorial.
Will certificate be issued?
Yes, a certificate of completion will be issued at the end of the course.
WHAT WILL I BE ABLE TO DO AFTER TAKING THIS COURSE?
You will be able to build
Games such as
Applications such as
Accounting softwares for companies.
Database softwares for schools and organizations.
Productivity softwares for private individuals.
You will be able to get employed by Google and other I.C.T companies .
You will be able to design applications and games, publish them on various platforms and earn cool cash from them.
Are you ready to get started?
If you are ready to get that first paid job as a software developer or to move up to a more senior programming position, then this course is for you!
Your new job or consulting opportunity awaits!
Why not get started today?
Take Advantage of this offer before its late
Click the BUY THIS COURSE button to sign up for the course!
- Lectures 139
- Quizzes 9
- Skill level All levels
- Language English
- Students 624
- Certificate Yes
- Assessments Yes
- Introduction to c++
- Downloading Codeblocks
- Installing Codeblocks
- Linking Codeblocks with Compiler
- Iostream, Namespace, Std
- Variables II
- If statements
- If statement II
- Functions II(int, float, double)
- Parameterized Functions
- Calculator II
- GoTo Function
- While Loop
- Do While Loop
- For Loop
- Nesting For Loop
- Jump Statement
- Mean Calculator
- Switch Statements
- Arrays II
- Use of Array
- Multi-Dimensional Array
- Matrix Calculator
- Modulo, Sizeof and Srand
- Matrix Calculator II
- Pass By Value and Pass By Reference
- Default Value
- Usage of Structures
- Nesting Structures
- Structures and Functions
- Quadratic Calculator
- Project Modification
- More Info on DataTypes
- Beginners Class Conclusion
- Downloading Microsoft visual studio
- What is object oriented programming
- Classes and Objects
- Classes and Objects II
- Creating a function in a class
- Overloaded Constructor
- THIS and STATIC KEYWORD
- Inheritance II
- Inheritance III
- Enum, destructor, and default constructor
- INTRODUCTION TO MASTER CLASS
- Overloading functions
- String II
- String III
- Email application
- Class Template
- Vector II
- Vector III
- Error handling
- Error handling II
- Friend II
- Class friend
- Map II
- Database II
- Database III
- Database IV
- Dictionary II
- StudentData Application
- StudentDataApplication II
- StudentDataApplication III
- StudentDataApplication IV
- StudentDataApplication V
- Pointers II
- Pointers III
- Pointers IV(nullptr)
- Dynamic allocation
- Dynamic allocation for objects
- Dynamic allocation in a class
- Creating Array Dynamically
- Virtual destructor
- Concrete class
- Concrete class 2
- Abstract class
- Setting up SFML in CODEBLOCKS
- Setting up SFML in VISUAL STUDIO
- What is SFML
- Creating a window
- Creating a rectangle
- Keyboard and movement
- Text and fonts
- Textures and Sprite
- Rectangleshape and Texture
- Setting orign
- Mouse and input
- Animation I
- Animation II
- Animation III
- Animation IV
- Animation V
- Animation VI
- Animation VII
- Collision Detection and Collision Response
- Collision Detection and Collision Response II
- Collision Detection and Collision Response III
- Collision Detection and Collision Response IV
- Collision Detection and Collision Response V
- Collision Detection and Collision Response VI
- Collision Detection and Collision Response VII
- Sound Class
- Music Class
AHANNAYA PAUL CHIJIOKE
Game and Application development with C++ - 2021 Bootcamp
simply top notch
Jimin Simon Wuese
I am a complete beginner in programming, thank you Mr precious for making this course simple. i am really enjoying. as a matter of fact, it's worth more. God bless you.
Yusuf Adewale Animashaun
Superb, Over-joyous and recommended
There is no limit to what you can achieve at AQskill. My believe initially was slim and faint but these people amased me with tons of well explanatory and well articulated videos. I say thank you and the sky is your starting point. A million kudos.
Binuyo Adegbenga Oluwatosin
Game and Application development with C++ course
Am really satisfy